This process can be used to make very complicated set extensions by using a combination of several different parts of images.
Techniques covered:
- Add background environment.
- Add and match Camera to background image.
- Create and add materials.
- Model geometry.
- UV Map geometry and tweak the Frontal UV Projection
- Animate Camera with keyframing.
- Add null and and auto focus camera to null.
- Render out an image sequence.